Special Gear

Special Gear

This is a Page in progress.

Gear can take on many forms and comes from two sources. Either you get your gear though character WEALTH, or you buy it with points. The wealth of a character allows you to get just about anything you need, from food to firearms. Anything hard to come by, whether it’s higher end gear or custom/unique items you need to spend points.

Close Combat Weapons
Cost = Modifier # + 1
The reason it doesn’t cost Modifier # + 3 levels is that even though the stones are free, you lose your Ability Bonus when using a weapon in Close Combat.

Close Combat Modifiers
Cost = Modifier # + 4
Like claws, this is expensive because you do not lose your Ability Bonus in Close Combat as you would with a weapon.

Ranged Combat Weapons (Guns, Bows, blasters, Etc… )
Cost = Modifier # + 1
Guns and bows are considered to have the same cost because you get a x2 damage with a gun, but you also get greater chance of collateral damage.
Normal Range = 4, Add/Subtract Cost level by 1 to Increase/Decrease range by 1.

Options
Armor Penetration
Add an additional 3 cost levels to a weapon or 18 points (whichever results in a higher total cost)

Armor
Cost = Modifier # + 3
This is cumulative with other defensive modifiers, like Toughness or Reflexive Dodge.

Nullify Armor Penetration
+ 2 to cost level or 12 Points (whichever results in a higher total cost) This negates a weapons Armor Penetration.

Nullify x2 Damage
+ 1 to cost level or 6 points (whichever results in a higher total cost). This nullifies the x2 damage of some weapons and reduces the x3 to a x2.

Special Gear

Torn Asunder ForestBosley